Download Free PDF View PDF. Also Centurions have a 2-plane stabilizer that for some reason acts like it's from 2020, which lets you use hard cover or play behind a hill, only popping your turret out briefly to take easy shots. #15. For the most part, this is a much slower song that focuses on being absolutely skull crushingly heavy, and it truly does succeed. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. While light vehicles can rush about in cities, they're balanced in the cities by the same hard cover they benefit from. Because heat rounds don't care about armor. Germany is being denied their AA roof mounted guns because "They would make no difference". The 5.7 Tiger need APCR for that, which the 5.3 Tiger doesnt have. Just hide behind a hill or a tree and wait till the panther finally arrives, and then shoot that big juicy target in the side (i do that all the time, the best vehicle to kill king tigers is actually the M56 Scorpion). AMX-13 GETS UPTIERED 6.7? Nope but you will have your own luxuries instead, the fact that you knew what he was trying to pull off and decided toplan his demise in advanceand he won't have aclue until its too late. What's clear is how later German vehicles are designed to deal with tanks at long range, making use of frontal armor, penetreation and RoF. How do you bounce on a flat piece of armour? SIKE German mains am I right? I haven't used mine for like 3 months. By If you haven't noticed I'm implying being one/two steps ahead. If he sees that you do dare to cap he will just rush back because he has the speed. I don't have too much preference on maps as a matter of range. As a person who has played multiple nations, I can again draw on my varied experience for insight on this matter. Done. The issue is not that German CAS is less capable of killing ground targets. Panther APCR should have the historical ~260mm of pen instead of the laughable 228mm of pen in-game, and so on. The whole point of M18s are to use it as a flanker and high mobility vehicle. This is a battle of patience and cunning. I'd certainly replace the Hs 129B-2/MK 103 if the Bf 110G was a Tier III vehicle. If you do spot him racing between the hills you will have difficulties to shoot him because the time window where he is the ope is rather short. Been consistent honestly. Just an endemic lack of knowledge of what assets are available to the Germans. German early jets are outperformed by pretty much by everything at their br. So saying it does bad thing in a downtier goes whichever way you draw it. The m41 is a welcomed addition. german 6.7 is actually really good against soviet 6.7. Walter Dorn. Or this amazing times when you play the tractor simulator trying to get you slow vehicle to this surprising spot which takes you forever, and hoping that noone shoots or bombs you on the way there. If they're not interested in moving the follow up question should be why they don't when in German vehicles. It doesn't cover up that much of a hull you can shoot it reasonably well. That is basically telling your enemy "I am here" and to commit assisted suicide. It is because most of those players dont have the skill to kill and so try to get some cheap points when if they survive the cap race. Now, lets address the imagined problems of Germany so that the real ones can be identified and addressed! Like I said earlier I think it's important to take a step back and realize what we are talking about here isn't just a drag race but definitely more complicated than so. But to argue the tiger 2 has a worse hull than the T series is a joke. Their is a perfect blend of fast paced numbers (Warcurse, Escalation) and slower, more groove-oriented thrash in the vein of Pantera's Cowboys From Hell, in particular Destroy What Destroys You. Jagdtiger? - If it is a sufficiently big map he will just cap before you even get to see the cap point. (small note, i forgot the T__ has cast armor, it's frontal protection is actually 190mm at it's weakest. Apds still has a low damage output. The entire team proceeds to die because there is no one to set up a lodgement because everyone wants to play their uber heavy and those who want to play light tanks end up using a LT that is completely ineffective against 90% of the targets. Or a Jagdtiger? Apcr is often used for M26 Pershings and other various tanks so why shouldn't it be counted for the panther a. What is the Caernarvon? You can flank it and still fail to pen with many of the guns at this BR. A Pz IV F2 can also lol pen a KV-1, Churchill or ARL-44 and probably knock them out with one shot from either front or side. Slow vehicle that suddenly appears. Tracks cover most of the hull so thats a no-go unless you're literally 10m away. Tried to flank with the Tortoise? Also, most capture points are arranged such to allow for substantial firing work into/out of them from such ranges. As a seasoned German player, I can tell you their firepower is at least as valuable as the Allies' speed. Yes, but we should be discussing balance based on tanks that are actually in the tech tree. It's as hard to shoot a the turret of a tiger 2 as it is to shoot a T series turret. Bad gun handling in the -5 degrees gun depression, only 24 deg/sec aced vs 40 degree/sec aced for most western MBTs, 7.1s reload, slower than 120mm which is 6.36 or 6 seconds. He can just wait till you start to cap and go around you. Bouncing for when we are talking about the gun of Hellcat (especially the 90mm), Marder and Archer. Its not like I am proposing to ram the enemy. You don't need to win the match in the first 5 minutes of the game, late games are a thing. On paper there is no logical reason why Germany shouldn't be doing much better than these nations which have worse line ups and fight the same threats. And T topically blow up now if you go through the turret. That's just how a downtier works no matter the battlerating. It should be 6.7 or 7.0 at best. With the (by my understanding) more recent ai changes in air realistic battles the ai is now invulerable to most guns, this also led to a lack of engagement in the maps that were made to adapt the changes, are there plans to change the current player-a.i. Maps in air battles are sometimes given to br.s that have no way of properly using them (I hear top jets get tiny maps sometimes) and low speed props get huge maps sometimes (even in jets some of the maps make no sense, why would I fly an Me262 for ten minutes to stress out about my 2 sec window to hit an a.i. Germany's problem,at least when it comes to ww2 vehicles, is lack of brawling vehicles past 5.7. As far as I know, nothing about that have been mentioned since it was "being worked on" back in 2017. No, it really isn't. I haven't shared your issues i go through a T series and it dies normally and I'm more prone to freak out if a IS-6 rolls over a hill than a T series. And I've found that the damage output for apds is lacking I've put many rounds through tanks and if theirs more one rankits a problem as the one shot isn't likely. The T29 has a better gun and marginally better mobility, as well as better mantlet armor. Want Germany to be more competitive at 5.3-6.7? Call me when it has the bombs and rockets just like the allies. #warthunder #shorthunder Hey! Also, you're making it sound like the T__ has bad hull armor, which it absolutely doesn't. Are you serious? This by the way also the reason why you quite often see the SDKFZ 234, a BR 2,7 vehicle, in 6.7 matches. He usually has like 5 different options. From mud, through blood, to the green fields beyond. I've stated this before in another thread and you just stopped responding. Actually you describe yourself what the effect of better mobility is at the end of your post. East Germnay also has access to the BMP-2 as well. Sit in cover, spot an enemy in third person, pop out, shoot and repeat. The cas exists but people act like fighters dont exist in the German tree that can do as the same thing. Selling Top German/UK Tank and Plane & US Top plane with many Premium. From my observations, Germany only seems to be one of the most popular single nation selections that people make and many of the people being looked at are often very low level (Level 11s are common, even at 5.X). According to this complaint, Germanys mobility is insufficient to be competitive in RB GFs, with the greatest concentration of this complaint being focused on the 5.X range. pzkpfw ii ausf l luchs 37mm war thunder official forum. If you have a side shot why not just shoot the side of it it only has 77mm of armor why the side of the turret. so german jets are not useless compared to their opponents? Back to the topic/question, could someone explain to me why AB's german players are willing to leave matches that haven't even gotten to the real brawling yet. 20112022 Gaijin Games Kft. Allied CAS i superior. If the team melts, the team melts. Sidenote: chuckling at all the silly "confused" reactions haters are giving. The only real difference between the 2 is the people playing them. It's not pleasant to head into an area that's being directly contested, but if you want to win that's how you do it. (Saint Nicholas Bible, CIVIC Worship The Good Book, & Queen Elizabeth II Bible are the same book with 3 different The armor is nowhere never Tiger II H level. I have a few plane kills in the KT SLA, which is even more funny as only the premium tank gets the AA roof mount. its guncan flank you with a shell from across the map, Same as the above, never send a tank to do a shell's work. Isn't it a bit dishonest to completely "forget" to bring out the more negative aspects of the panther? Most american team comps I see are at least 80% heavy tanks but they get away with it because their heavies can actually reliably bounce shots. How is this true for any vehicles? He can just wait till you start to cap and go around you. do we not have a tank yet? Personally, I'd rather be able to harm an enemy frontally than a bit faster than him but forced to flank. All trademarks, logos and brand names are the property of their respective owners. Every time I play 5.7, I see a lot of Tiger I. Despite the complaints about Germany's WRs, they're not bad really. All trademarks, logos and brand names are the property of their respective owners. I would just shoot breech, then driver/engine, and then if whatever I was shooting was still alive I would just wittle down it's last crew with the excellent reload and lolpen APDS. While mobility has it's place, it's only one of the triad of armament, armor and mobility. There are major gaps in all the TTs that need to be addressed. The only situation where the Panther would in a clear advantage is a plain map where the M18 has no chance for covered approach. When I played my 6.0s, uptiers to 6.3 and 6.7 were common but things worked out well. T-80U only fixes armor (although weakspots veeerrry preminent), slightly better HP/T (still -10 kph reverse though), and a slightly better reload (6.5s but still slightly slower than other 120mms). Are there no third positions or one that is at least more pragmatic? Because heat rounds don't care about armor. While true a slower tank doesn'tneed totravel very far to find a position that overlooks the positions one wouldplan on exploiting so by the time the fast tanks shows up the slow tankis waiting in its position ready to fire as the fast tank usually has to travel across half the map and the slow tank only has to travel a quarter of the map or less to counter. T__ turret has double layered spots where it goes as high as 300mm, angled cheeks, and is straight up thicker even at it's weakest points. Fires, backs up to cover from return fire etc, flanks if need be. In tier III and IV gameplay bombs are not really needed to take out allied tanks. According to the complaint, proof of German suffering is had in German win rates--which are often lower than their Allied peers WRs. Mobility is simply king in this game. The Challenger 2 is the third vehicle of this name, the first being the A30 Challenger, a World War II design using the Cromwell tank chassis with a 17-pounder gun. And yes theoretically the bigger and slower tank could try the same tactic, just that it would take him much longer to react, he would be easiert to spot and aim at, and you would give the enemy more time to shoot at you when you cross open terrain. , late games are a thing be discussing balance based on tanks that are in! Actually 190mm at it 's as hard to shoot a the turret of a hull you flank. Were common but things worked out well effect of better mobility is at the end of your post panther.. Of armament, armor and mobility of armour proposing to ram the enemy it ``! That 's just how a downtier goes whichever way you draw it commit suicide. 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