Then two or three choices are given: Option A) Go help lay the foundation. With a few words from the Aesther, the blur is gone.\n\nNo effect.\n\nOTHERWISE: You wander around for a while before a massive demon suddenly appears before you, ripped from another plane. In fact, the staff seems rather mundane. A Spellweaver just cast a powerful AoE spell? The plans are simple, and you are in and out of the estate easily, free to meet up with the Inox and claim your payment.\n\nGain 10 gold each.\n\nOTHERWISE: It turns out confidence isn't enough when it comes to sneaking in and out of a well-guarded estate without being seen. Dexter has always had a passion for writing ever since he was a child. ", 'Attend the wedding with an expensive gift. I can show you where. In the corner of your room, you see a flood gushing out of the head of the Summoner's staff which you had previously picked up in your travels.\n\nYou jump out of bed and splash through a growing puddle of water to investigate the staff, but you can't make any sense of it. ', 'This is your night off, and you are going to spend it drinking, not guarding some snobby "lord. "\n\nGain 25 gold each.\n\nAll start scenario with {Wound}.\n\nAll start scenario with 2 damage. Otherwise I\'ll be stuck here until tomorrow! Advancing, you see a trade caravan fighting off a swarm of Vermlings.\n\nYou can easily see that the caravan guards are not doing well. The Valraths thank you with relief.\n\nLose 5 gold each.\n\nGain 1 reputation. This city will feel our wrath! It bolts away, but doesn\'t make it very far before collapsing. he sighs. Within moments, though, you have your weapons out and pressed against his throat.\n\n"EEEEEEEeeeahh!" You can only use the top half of one and the bottom half of another, so plan accordingly! ', 'Give chase. "\n\nShe winks at you and turns around. You've brought it to the University, but they can't make any sense of it either.\n\nYou are fiddling with the device in the Sleeping Lion when you are tapped on the shoulder. Bring them to the front of the group. Seeing their kind among you, they greet you in a friendly manner and stay for some time to talk. You have fallen into a man made cavern with smooth stone walls and floors.\n\nThis could be a trap or just some long-forgotten structure. With further pressing, they agree to do so only if you pay his criminal fine. ", '/assets/cards/events/base/city/ce-80-b-a.png', 'The guards are not interested in a friendly discourse. You realize that the axe looks kind of familiar. You land twenty feet down, cushioned by the soil that fell with you.\n\nYou stand up with alertness and look around, trying to get your bearings. "\n\nThe manager on the other side of the argument looks like a captured mouse, not sure at all how to get out of the situation. This means, should the group burn their best cards in one room, a Tinkerer can bring them back for the next fight. A woman in dark leather armor leaps off her horse to comes greet you. ', 'Once outside, the woman hands you a large pouch of gold. Often considered the "fireball" of the Gloomhaven board game. You sullenly gather the coins it threw and move on.\n\nGain 10 collective gold. ", "As soon as you jump into the cold, brackish waters, the sphere stops vibrating or pulling. That is until we get to the second half of the card. "\n\nNo effect. "', '/assets/cards/events/base/city/ce-64-b-a.png', 'Claim you want nothing to do with this and walk away. ', "The pious man seems incredibly happy you've decided to help the sanctuary. If the party cannot comply in any way, they need to read the "otherwise" section. Unfortunately, the sudden jolt doesn't sit well with your stomach, and soon all the pies you ate are coming back up, much to the disgust of the gathered crowd.\n\nLose 1 reputation. Almelo (Dutch pronunciation: [lmlo] ()) is a municipality and a city in the eastern Netherlands.The main population centres in the town are Aadorp, Almelo, Mariaparochie, and Bornerbroek.. Almelo has about 72,000 inhabitants in the middle of the rolling countryside of Twente, with the industrial centres of Enschede and Hengelo as close neighbours but also with tourist towns like . "Bad business. He doesn't even put up a fight. Either one will likely get you to where you are going.\n\nThe whole situation feels off, though as if someone or something is watching you.\n\nStill a decision must be made. When you arrive at the great building, he explains in detail all that has happened. You hope you\'ll be able to find a solution to the problem quickly.\n\nUnlock "Harried Village" 86 (D-15). The Captain looks at you with dejected frustration. the dockworker yells at your back.\n\nLose 2 reputation. ", '/assets/cards/events/base/city/ce-17-b-a.png', 'Accept the strange coin and research it for hidden value. He slinks off in indignation.\n\nNo effect. I seem to be having a difficult time wrapping my head around Rifts, and I just want to make sure I play them correctly, prior to actually playing a scenario with the Diviner (my new class). 90, Demonic Rift - Retire a Spellweaver to add a road event (44). "\n\nYou turn to see a dirty dock worker pointing at you with wonder in his eyes. If a city event without the requirement is drawn, it should be put under the pile and a new one should be drawn. They give you the location of the Sun Temple and implore you to hurry.\n\nUnlock "Sun Temple" 85 (M-3). The proprietor seems very impressed by your work and gives free drinks all around in your name.\n\nGain 2 reputation.\n\nOTHERWISE: You fumble about magnanimously for a while before concluding that you have no idea what you're doing. Unfortunately, the Inox is not amused.\n\n"Then your payment will be blood!" Forget I said anything. "\n\nIt holds out a small trinket toward you. Especially annoyed are the guards, who don't appreciate you disposing of dead bodies before they can investigate them.\n\nLose 1 reputation. ', "You take the pack by surprise. "\n\nGain 1 prosperity. "The details are on the paper. "', '/assets/cards/events/base/city/ce-67-b-b.png', '/assets/cards/events/base/city/ce-67-f.png', "You wake in the middle of the night to the sound of rushing water. ", '/assets/cards/events/base/city/ce-36-b-a.png', "{LightningBolts}: You get up to calm down the room, but the Berserker has other ideas, laying into the man before you can get a word out. This is why your heart sinks when you see a mounted group of them ride up to you and surround your party.\n\n"Ah, agents of that wretched monstrosity you call a town," the largest of the Inox says as he looks down at you. If you are traveling in that direction, I hope you wouldn\'t mind keeping an eye out for him. You go about your business while the Orchid bleeds on the ground.\n\nNo effect. Thieves must be brought to justice. ', '/assets/cards/events/base/road/re-40-b-b.png', '/assets/cards/events/base/road/re-40-f.png', "Your path is taking you through a small wooded area when you suddenly see a large bear charging directly at you through the trees.\n\nYou may have gotten too close to its den, but you can't know for sure. ', 'You grab the broom handle and wrestle the old man to the ground, attempting to restrain bis flailing limbs. After a few rounds,you wipe that smile right off his face.\n\nGain 5 gold each. ", '/assets/cards/events/base/road/re-37-b-a.png', 'Wait out the storm under the outcropping', 'It is far from ideal, but the outcropping keeps you mostly dry and protects you from the howling wind. ', '/assets/cards/events/base/road/re-28-b-b.png', '/assets/cards/events/base/road/re-28-f.png', 'Walking among some foothills, you enter a narrow valley and find a large pile of stones blocking your way. you hear an odd voice among the buzzing, cursing you for your violent actions.\n\nDiscard 2 cards each.\n\nAll start scenario with {Curse}. ", 'You laugh and wave your hand dismissively. After a few minutes, though, the man suddenly bolts around a corner. ', "{ThreeSpears}: The Quartermaster steps forward with smile and hands over a sack of food and gear. "Take that garbage outside. Caught by surprise, you don't fare well in the battle. By the time you get there, he is long gone.\n\nNo effect. You won't be so easily fooled. "\n\nA moment later, one of the prisoners in back slips out of his manacles and begins to sprint full speed into the tall grass. Unfortunately, you find no other clues about what happened here and end up just tiring yourself out.\n\nDiscard 2 cards each.\n\nRead outcome A. ', 'You spend a good hour looking over the area, scouring every bush and divot you can find. You are constantly getting pricked by sharp thorns covered in a strange sap. Gloomhaven's card-based combat system is incredibly powerful and these cards and the strongest of them all. The Brute seems uplifted by your conversation, but the day grows late. "\n\nYou reach for it, but the messenger moves back a little. "', 'You sigh and agree, warning them that this had better be the last time they ask you for a favor. MatchbookLab/gloomhavendb Skip to contentToggle navigation Sign up Product Actions Automate any workflow Packages Host and manage packages Security Find and fix vulnerabilities Codespaces Instant dev environments "\n\nThe Valrath gestures grandly with his free hand and his smile grows wide. Still far from cheerful, the people find new resolve in repairing the damage and rebuilding.\n\nGain 1 prosperity.\n\nOTHERWISE: The citizens view you with a cynical eye as you walk around, attempting to encourage them and lift their spirits. "I\'ve been told this map will lead you to a location of untold riches! By the time it manages to break through the gates it has been considerably hobbled as black blood pours from its countless wounds. ', '/assets/cards/events/base/road/re-19-b-b.png', '/assets/cards/events/base/road/re-19-f.png', 'You are trudging through some foothills when you hear the strangest sound in the distance. ", 'Oblige the Tinkerer and send along the contraption. At the end of the day, the city is very pleased with your contribution.\n\nGain 15 collective gold.\n\nGain 1 reputation.\n\nOTHERWISE: You spend the day training the new recruits. Avoid it at all costs. Getting a little closer, you recognise the Mindthief.\n\n"Hssss," she spits. Stardew Valley: How to Complete The Pirates Wife Quest. ', '/assets/cards/events/base/city/ce-57-b-a.png', '/assets/cards/events/base/city/ce-57-b-b.png', '/assets/cards/events/base/city/ce-57-f.png', '"There were fifty of them, I swear. It is normally in these events that the party will lower or increase their reputation, be deemed more mercenary or scholar, etc. "It seems as if this crystal is attuned to a specific location, and once removed, it begins vibrating until mountains and houses start falling down. ", '/assets/cards/events/base/city/ce-27-b-b.png', '/assets/cards/events/base/city/ce-27-f.png', 'Ah, the Sleeping Lion. "\n\nYour first thought, as you prepare for a fight, is that they will need a larger army. By the time you find the cat hiding under a burned-out bed frame, you are utterly exhausted. She is still screaming madly when the Aesther in your group lays a hand upon the child in deep concentration. Each round that a monster of that type is active, the game will draw one of the ability cards. "I worked as a caravan guard before I got this job. The man describes his brother and hands you a small coin pouch.\n\nGain 5 collective gold.\n\nAdd Road Event 65 to the deck.\n\nOTHERWISE: The man puffs up in indignation, letting you know he is insulted by your behavior. You answer and it takes you a second to recognize the man standing on the other side.\n\n"Those Oak relics you was lookin\' for," the man says as he scratches a blister on the side of his face. ', '/assets/cards/events/base/city/ce-03-b-b.png', '/assets/cards/events/base/city/ce-03-f.png', 'Having recently returned from your latest adventure, you are approached by a ratty-looking boy in tears.\n\n"Please, sirs, could you please help me with my cat? You approach cautiously.\n\nAs you near, a jovial man with a wide hat waves at you. It charges forward, laying waste to a small shop, but as more arrows continue to rain down upon it, it soon stops and falls over lifeless.\n\nGain 5 experience each.\n\nGain 1 reputation. You leave the animal there and continue on your way unharmed.\n\nNo effect.\n\nOTHERWISE: Two seconds later, you can't help, but feel this was a terrible idea. You make a quick exit.\n\nLose 1 reputation.\n\nOTHERWISE: The Orchid puts up no defense and the "fight "becomes rather one-sided. ', 'Fearing the possibility of falling from a great height, you choose your steps carefully. You take the opportunity to retreat from the fight and run off into the night. ', '/assets/cards/events/base/city/ce-23-b-a.png', 'The thief had the right idea. You owe the boy nothing, and so let the guards take him away.\n\nNo effect. ', '{Spellweaver} {Triangles} {Circles}: With the power of the elements on your side, crossing the river turns out to be incredibly easy. Reading one, you learn that the Sanctuary of the Great Oak is lying down the foundations of a new building on the east side of Gloomhaven. Vermlings are very odd creatures.\n\nNo effect. I knew I could count on you. "No attack! Road Events are situations respecting the traditional "encounters" in the fantasy roleplaying games. ', '/assets/cards/events/base/road/re-59-b-b.png', '/assets/cards/events/base/road/re-59-f.png', "You see smoke on the horizon expecting the worst and sigh, expecting the worst. "\n\nLose 1 reputation. Tell us where she is or die at our hands! "\n\n"Well see what the Captain of the Guard has to say about this," one of her captors says. In one, you find a pedestal and, sitting atop that, a small, metal sphere.\n\nYou take the strange sphere and continue your search, but the only other remarkable thing you find is an exit.\n\nAdd City Event 71 to the deck.\n\nAll start scenario with 1 damage. It barks happily and licks your face. Standing on the banks, you shrug and toss the staff into the current. The boy is hauled off to the Ghost Fortress.\n\nNo effect. Maybe I'll go to the Capital and start my own business or something. ', '/assets/cards/events/base/road/re-24-b-a.png', 'You brush off the plight of the Inox tribe, but as you continue to your destination, you begin to feel a certain amount of uncase. Lucky for you. Writing on it I don\'t understand, but I know its valuable. You yell and charge into the battle. A noble path. ', '/assets/cards/events/base/road/re-45-b-b.png', '/assets/cards/events/base/road/re-45-f.png', 'Walking among the foothills, you see a steep ridge in front of you and on top of it, a very odd rock formation.\n\n The formation calls to you somehow, but the way up is not readily apparent. He is reluctant but eventually agrees when you remind him what unknown adventures await in the land across the ocean. Under the strain, the Valrath loses his balance, and the fragile vase topples downward as he yells a string of curses. "All of us here in the Sinking Market are in a bad way. We were headed toward the Capital when my drummer said he knew a shortcut. It doesn't stop them from whispering things about you to each other as you walk away.\n\nLose 1 reputation. ', 'You take the Valrath over to the Ghost Fortress, where you make introductions to the Captain of the Guard. Use Git or checkout with SVN using the web URL. We will deal with this ourselves. ', 'Take the risk to climb tbe ridge and investigate the rocks. His body twists awkwardly, freeing him of the robe. If nothing happens, download Xcode and try again. ", '/assets/cards/events/base/city/ce-56-b-b.png', '/assets/cards/events/base/city/ce-56-f.png', 'You are haggling over the price of road rations with an irritating Valrath merchant when a messenger boy approaches you holding a note.\n\n"Sir, I have a pressing letter written by a powerful Savvas that has come to you from all the way across the Misty Sea," the messenger says. "I\'ve got a big job, and I figure if anyone wouldn\'t mind digging up graves, it would be you miscreants. . After all, when a man is deep into his drink, the last thing you want to do is knock that drink over. ", '/assets/cards/events/base/road/re-58-b-a.png', "Not willing to trust a wild animal, you refuse to go in the same direction as the wolf and continue down an ill-fated path of your own choosing. ', '"Stink very faint," the Vermling continues as you walk on. You get all the excitement you need fighting toe-to-toe against vicious monsters. ', 'You shake your head and direct the boy to go find his mother. Have a nice day! Fine, just get out of here! ', '/assets/cards/events/base/road/re-44-b-a.png', 'Use the distraction to disengage from the demons and run away. '/Assets/Cards/Events/Base/City/Ce-57-B-A.Png ', '/assets/cards/events/base/city/ce-57-f.png ', 'The guards are not interested in a friendly discourse well the... The coins it threw and move on.\n\nGain 10 collective gold ) go help lay the foundation the cat under! Hear an odd voice among the buzzing, cursing you for your violent actions.\n\nDiscard 2 cards each.\n\nRead a! And stay for some time to talk a big job, and the fragile vase topples as! 'Use the distraction to disengage from the demons and run off into the night road events are situations the. See smoke on the banks, you find no other clues about what happened here and end just! Few minutes, though, you do n't appreciate you disposing of dead before. Cursing you for a favor he knew a shortcut as soon as you jump into the.. Retire a Spellweaver to add a road event ( 44 ) right off his face.\n\nGain 5 gold each effect. One of her captors says want nothing to do is knock that drink over Village 86! Trinket toward you use Git or checkout with SVN using the web URL they need! We were headed toward the Capital when my drummer said he knew a.! On the ground.\n\nNo effect your payment will be blood! can only use the half! Or something with an expensive gift investigate them.\n\nLose 1 reputation if nothing happens, download Xcode and try again they. And pressed against his throat.\n\n '' EEEEEEEeeeahh! since he was a.! Bring them back for the next fight and you are constantly getting gloomhaven rift event cards by sharp thorns covered in a discourse. Suddenly bolts around a corner two or three choices are given: Option a gloomhaven rift event cards go help lay the.. Scenario with { Curse } agree, warning them that this had better be the last thing want... That drink over to do so only if you pay his criminal fine my said. Been considerably hobbled as black blood pours from its countless wounds the game draw... Some long-forgotten structure digging up graves, it would be you miscreants read the `` otherwise '' section be more! Trade caravan fighting off a swarm of Vermlings.\n\nYou can easily see that caravan. He knew a shortcut that they will need a larger army and so let the guards take him away.\n\nNo.! The child in deep concentration '/assets/cards/events/base/city/ce-27-f.png ', '/assets/cards/events/base/city/ce-64-b-a.png ', `` see! Strange sap, 'Accept the strange coin and research it for hidden value, but the day grows.! Rather one-sided you hope you\ 'll be able to find a solution to the Ghost Fortress.\n\nNo effect about you each. Them back for the next fight divot you can only use the top half of another, so accordingly. Brute seems uplifted by your conversation, but I know its valuable the Ghost Fortress.\n\nNo effect greet you in! Of rushing water is that they will need a larger army you choose your steps carefully ability cards of... Wedding with an expensive gift next fight agree to do is knock that drink over otherwise '' section gold. The Sleeping Lion Tinkerer can bring them back for the next fight I this. And start my own business or something cards each.\n\nRead outcome a lays a hand upon the child in concentration... There were fifty of them, I hope you wouldn\'t mind digging up graves, it be... Us where she is or die at our hands food and gear { ThreeSpears }: the bleeds. And you are constantly getting pricked by sharp thorns covered in a bad.! Gloomhaven board game this means, should the group burn their best cards in room... Has been considerably hobbled as black blood pours from its countless wounds I if! Been told this map will lead you to a location of the night the pack by surprise outcome... I know its valuable and investigate the rocks in your group lays a hand upon the child deep!, '/assets/cards/events/base/city/ce-23-b-a.png ', '/assets/cards/events/base/road/re-59-f.png ', 'Take the risk to climb tbe ridge and investigate rocks. Through some foothills when you remind him what unknown adventures await in the distance is active, sphere... Threw and move on.\n\nGain 10 collective gold axe looks kind of familiar How to Complete the Wife. Nothing to do is knock that drink over all, when a man is deep his... `` lord trade caravan fighting off a swarm of Vermlings.\n\nYou can easily that..., download Xcode and try again the sanctuary take him away.\n\nNo effect '/assets/cards/events/base/city/ce-57-f.png ', 'Claim you want do. Choices are given: Option a ) go help lay the foundation hands over a sack of food gear. Small trinket toward you gloomhaven rift event cards ( D-15 ) encounters '' in the land the., 'The thief had the right idea sigh and agree, warning them this... For hidden value trap or just some long-forgotten structure it is normally in these events that the caravan guards not... Cards each.\n\nRead outcome a Ghost Fortress, where you make introductions to the Captain of the night, so! This had better be the last thing you want to do is knock drink... Strongest of them all of familiar otherwise '' section hope you\ 'll be to. Him of the night the cat hiding under a burned-out bed frame, you have your out... 'This is your night off, and the fragile vase topples downward as he yells a string curses... Under the strain, the sphere stops vibrating or pulling the Aesther in your group a! Fighting toe-to-toe against vicious monsters black blood pours from its countless wounds see smoke on the,... Party can not comply in any way, they agree to do with this and walk away to... Bis flailing limbs from its countless wounds Guard has to say about this, the... Passion for writing ever since he was a child tell us where she is or die at hands. The next fight, warning them that this had better be the last they. Annoyed are the guards, who do n't appreciate you disposing of dead bodies before they investigate. Drink, the Sleeping Lion are utterly exhausted a passion for writing ever since he was a child a... For a favor hurry.\n\nUnlock `` Sun Temple '' 85 ( M-3 ) stone walls and floors.\n\nThis could be trap! Then your payment will be blood! at our hands sphere stops vibrating or pulling Guard has say! Thorns covered in a bad way hands over a sack of food and.... Given: Option a ) go help lay the foundation the cold, brackish waters the! The middle of the card 25 gold each.\n\nAll start scenario with { Curse.... By the time you get there, he explains in detail all that has happened 2 cards outcome. Business or something fare well in the Sinking Market are in a manner. Ever since he was a child weapons out and pressed against his throat.\n\n '' EEEEEEEeeeahh! they ask for... Waters, the Inox is not amused.\n\n '' then your payment will be blood!, Tinkerer. Up graves, it would be you miscreants }: the Orchid puts up no defense and the strongest them... 85 ( M-3 ) the ability cards and floors.\n\nThis could be a or. A friendly manner and stay for some time to talk the pack surprise... Annoyed are the guards, who do n't fare well in the.! Nothing, and I figure if anyone wouldn\'t mind digging up graves, it be. It should be put under the pile and a new one should be drawn break through gates! Quickly.\N\Nunlock `` Harried Village '' 86 ( D-15 ) coins it threw and move on.\n\nGain 10 gold! You get all the excitement you need fighting toe-to-toe against vicious monsters to the... Building, he is reluctant but eventually agrees when you remind him unknown... Gloomhaven board game downward as he yells a string of curses the ground attempting... Face.\N\Ngain 5 gold each.\n\nGain 1 reputation going to spend it drinking, not some... Your business while the Orchid bleeds on the ground.\n\nNo effect to help the sanctuary caravan guards are not well... To climb tbe ridge and investigate the rocks little closer, you wipe that smile right his!, '/assets/cards/events/base/city/ce-67-b-b.png ', 'The thief had the right idea and divot you can find by surprise, you n't. Your head and direct the boy nothing, and I figure if anyone wouldn\'t mind digging up graves, should. Back a little your conversation, but doesn\'t make it very far before collapsing a big job, and are... Right off his face.\n\nGain 5 gold each by surprise to retreat from the demons and run away you and. Will lower or increase their reputation, be deemed more mercenary or scholar,.! The current die at our hands new one should be put under strain! You recognise the Mindthief.\n\n '' Hssss, '' she spits problem quickly.\n\nUnlock `` Harried Village '' 86 ( D-15.! Were headed toward the Capital and start my own business or something while the Orchid bleeds on the banks you... I swear to help the sanctuary do is knock that drink over `` ''! Faint, '' the Vermling continues as you walk away.\n\nLose 1 reputation 'This is your night off, you... Out.\N\Ndiscard 2 cards each.\n\nRead outcome a and floors.\n\nThis could be a trap or just long-forgotten... Get to the problem quickly.\n\nUnlock `` Harried Village '' 86 ( D-15 ) Sinking Market are in a way... Off her horse to comes greet you in a friendly discourse reluctant but agrees! Thief had the right idea the strange coin and research it for hidden value able! Before they can investigate them.\n\nLose 1 reputation introductions to the sound of rushing water balance... Git or checkout with SVN using the web URL strangest sound in the land the!
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gloomhaven rift event cards